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AI Insights · Timothy · October 2021

Top 5 City Building Games in Sweden Q3 2021

In Q3 2021, the top 5 city building games in Sweden showed varied performance in terms of downloads, revenue, and active users. Sensor Tower provides detailed insights into these trends.

Top 5 City Building Games in Sweden Q3 2021

In Q3 2021, the top 5 city building games in Sweden on a unified platform presented an interesting array of performance metrics. Here, we delve into the details of each app's weekly downloads, revenue, and active user trends, based on data from Sensor Tower.

SimCity BuildIt from Electronic Arts had a dynamic quarter. Weekly revenue peaked at approximately $4.2K in the week of July 19, while the lowest revenue was around $2.4K in mid-August. Downloads fluctuated, reaching a high of 993 in mid-September and a low of 245 in late August. Active users saw a slight increase towards the end of the quarter, peaking at 9.6K in mid-September before dropping to 8.3K by the end of September.

Trailer Park Boys Greasy Money by Eastside Games showed a varied trend in weekly revenue, peaking at $2.9K in late August and hitting a low of $1.3K in mid-July. Downloads were relatively stable, peaking at 262 in early August. Active users remained fairly consistent, with a slight peak at 1K in early August and ending the quarter with 936.

The Simpsons™: Tapped Out from Electronic Arts had a notable peak in weekly revenue at $1.6K in mid-July, while the lowest revenue was $770 in late September. Downloads were highest in mid-September at 287 and lowest at 97 in late August. Active users remained steady, with a slight increase towards the end of the quarter, reaching 6.4K by the end of September.

The Tribez: Build a Village by Game Insight had a varied revenue trend, peaking at $1.6K in mid-August and hitting a low of $660 in mid-July. Downloads were highest at 193 in late August and lowest at 70 in late September. Active users saw a slight decline, ending the quarter at 326.

Global City: Building Games from MY.GAMES B.V. showed a steady increase in weekly revenue, peaking at $1K in early September. Downloads peaked at 506 in early August, while active users saw a peak at 753 during the same period before dropping to 401 by the end of September.

These trends highlight the dynamic nature of the mobile gaming market in Sweden. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021